It’s GDC week, with Alex, Rich and John discussing the big news from the latest events, including some exciting new Unreal Engine 5 developments, plus Nvidia’s latest innovations in real-time path-traced gaming. Meanwhile, the team isn’t that impressed by Elden Ring’s RT upgrade, while EA’s decision to delete a bunch of excellent Battlefield games doesn’t go down particularly well either.
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00:00:00 Introduction
00:00:58 News 01: Epic makes UE5 announcements at GDC!
00:35:20 News 02: Elden Ring RT patch drops… and disappoints
00:40:27 News 03: EA to delist several Battlefield games
00:46:38 News 04: Arkane looking into removing Redfall always-online requirement
00:49:14 News 05: Nightdive Studios bought by Atari
00:52:48 News 06: Outer Worlds performance update!
01:04:23 Supporter Q1: Is it reasonable for developers to deliver less ambitious PC versions, given the smaller market share the PC occupies?
01:10:53 Supporter Q2: Could a Switch 2 use Samsung’s 5nm process? Is an Ampere forward port or Lovelace back port a possibility?
01:13:10 Supporter Q3: Will increased server GPU demand due to AI keep consumer GPU prices high?
01:14:56 Supporter Q4: Could the rumoured PS5 Pro include new dedicated machine learning hardware, or is it too soon?
01:19:30 Supporter Q5: Do you have any recommendations for good lesser-known PS VR2 games?
01:25:13 Supporter Q6: As you celebrate DF Direct’s 2-year anniversary, what have you learned about yourselves through the process?